Qtc.Opengl.QGLPixelBuffer_h
Contents
Methods
unSetHandler :: QGLPixelBuffer () -> String -> IO Bool #
unSetHandler :: QGLPixelBufferSc a -> String -> IO Bool #
unSetUserMethodVariantList :: QGLPixelBuffer () -> Int -> IO Bool #
unSetUserMethodVariantList :: QGLPixelBufferSc a -> Int -> IO Bool #
unSetUserMethodVariant :: QGLPixelBuffer () -> Int -> IO Bool #
unSetUserMethodVariant :: QGLPixelBufferSc a -> Int -> IO Bool #
unSetUserMethod :: QGLPixelBuffer () -> Int -> IO Bool #
unSetUserMethod :: QGLPixelBufferSc a -> Int -> IO Bool #
sharedPainter_h :: QGLPixelBuffer () -> () -> IO (QPainter ()) #
sharedPainter_h :: QGLPixelBufferSc a -> () -> IO (QPainter ()) #
paintEngine_h :: QGLPixelBuffer () -> () -> IO (QPaintEngine ()) #
paintEngine_h :: QGLPixelBufferSc a -> () -> IO (QPaintEngine ()) #
metric_h :: QGLPixelBuffer () -> PaintDeviceMetric -> IO Int #
metric_h :: QGLPixelBufferSc a -> PaintDeviceMetric -> IO Int #
devType_h :: QGLPixelBuffer () -> () -> IO Int #
devType_h :: QGLPixelBufferSc a -> () -> IO Int #
redirected_h :: QGLPixelBuffer () -> QPoint t1 -> IO (QPaintDevice ()) #
redirected_h :: QGLPixelBufferSc a -> QPoint t1 -> IO (QPaintDevice ()) #
initPainter_h :: QGLPixelBuffer () -> QPainter t1 -> IO () #
initPainter_h :: QGLPixelBufferSc a -> QPainter t1 -> IO () #
setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> IO (QPainter t0)) -> IO () #
setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> QPoint t1 -> IO (QPaintDevice t0)) -> IO () #
setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> QPainter t1 -> IO ()) -> IO () #
setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> IO (QPaintEngine t0)) -> IO () #
setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> PaintDeviceMetric -> IO Int) -> IO () #
setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> IO Int) -> IO () #
setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> IO (QPainter t0)) -> IO () #
setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> QPoint t1 -> IO (QPaintDevice t0)) -> IO () #
setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> QPainter t1 -> IO ()) -> IO () #
setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> IO (QPaintEngine t0)) -> IO () #
setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> PaintDeviceMetric -> IO Int) -> IO () #
setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> IO Int) -> IO () #
setUserMethod :: QGLPixelBuffer () -> Int -> (QGLPixelBuffer x0 -> QVariant () -> IO (QVariant ())) -> IO () #
setUserMethod :: QGLPixelBuffer () -> Int -> (QGLPixelBuffer x0 -> IO ()) -> IO () #
setUserMethod :: QGLPixelBufferSc a -> Int -> (QGLPixelBuffer x0 -> QVariant () -> IO (QVariant ())) -> IO () #
setUserMethod :: QGLPixelBufferSc a -> Int -> (QGLPixelBuffer x0 -> IO ()) -> IO () #