Qtc.Opengl.QGLPixelBuffer_h

Contents

Orphan instances

QunSetHandler (QGLPixelBuffer ()) # 
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unSetHandler :: QGLPixelBuffer () -> String -> IO Bool #

QunSetHandler (QGLPixelBufferSc a) # 
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unSetHandler :: QGLPixelBufferSc a -> String -> IO Bool #

QunSetUserMethodVariantList (QGLPixelBuffer ()) # 
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unSetUserMethodVariantList :: QGLPixelBuffer () -> Int -> IO Bool #

QunSetUserMethodVariantList (QGLPixelBufferSc a) # 
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unSetUserMethodVariantList :: QGLPixelBufferSc a -> Int -> IO Bool #

QunSetUserMethodVariant (QGLPixelBuffer ()) # 
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unSetUserMethodVariant :: QGLPixelBuffer () -> Int -> IO Bool #

QunSetUserMethodVariant (QGLPixelBufferSc a) # 
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unSetUserMethodVariant :: QGLPixelBufferSc a -> Int -> IO Bool #

QunSetUserMethod (QGLPixelBuffer ()) # 
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unSetUserMethod :: QGLPixelBuffer () -> Int -> IO Bool #

QunSetUserMethod (QGLPixelBufferSc a) # 
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unSetUserMethod :: QGLPixelBufferSc a -> Int -> IO Bool #

QsharedPainter_h (QGLPixelBuffer ()) () # 
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sharedPainter_h :: QGLPixelBuffer () -> () -> IO (QPainter ()) #

QsharedPainter_h (QGLPixelBufferSc a) () # 
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sharedPainter_h :: QGLPixelBufferSc a -> () -> IO (QPainter ()) #

QpaintEngine_h (QGLPixelBuffer ()) () # 
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paintEngine_h :: QGLPixelBuffer () -> () -> IO (QPaintEngine ()) #

QpaintEngine_h (QGLPixelBufferSc a) () # 
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paintEngine_h :: QGLPixelBufferSc a -> () -> IO (QPaintEngine ()) #

Qmetric_h (QGLPixelBuffer ()) PaintDeviceMetric # 
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metric_h :: QGLPixelBuffer () -> PaintDeviceMetric -> IO Int #

Qmetric_h (QGLPixelBufferSc a) PaintDeviceMetric # 
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metric_h :: QGLPixelBufferSc a -> PaintDeviceMetric -> IO Int #

QdevType_h (QGLPixelBuffer ()) () # 
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devType_h :: QGLPixelBuffer () -> () -> IO Int #

QdevType_h (QGLPixelBufferSc a) () # 
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devType_h :: QGLPixelBufferSc a -> () -> IO Int #

Qredirected_h (QGLPixelBuffer ()) (QPoint t1) # 
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redirected_h :: QGLPixelBuffer () -> QPoint t1 -> IO (QPaintDevice ()) #

Qredirected_h (QGLPixelBufferSc a) (QPoint t1) # 
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redirected_h :: QGLPixelBufferSc a -> QPoint t1 -> IO (QPaintDevice ()) #

QinitPainter_h (QGLPixelBuffer ()) (QPainter t1) # 
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initPainter_h :: QGLPixelBuffer () -> QPainter t1 -> IO () #

QinitPainter_h (QGLPixelBufferSc a) (QPainter t1) # 
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initPainter_h :: QGLPixelBufferSc a -> QPainter t1 -> IO () #

QsetHandler (QGLPixelBuffer ()) (QGLPixelBuffer x0 -> IO (QPainter t0)) # 
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setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> IO (QPainter t0)) -> IO () #

QsetHandler (QGLPixelBuffer ()) (QGLPixelBuffer x0 -> QPoint t1 -> IO (QPaintDevice t0)) # 
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setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> QPoint t1 -> IO (QPaintDevice t0)) -> IO () #

QsetHandler (QGLPixelBuffer ()) (QGLPixelBuffer x0 -> QPainter t1 -> IO ()) # 
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setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> QPainter t1 -> IO ()) -> IO () #

QsetHandler (QGLPixelBuffer ()) (QGLPixelBuffer x0 -> IO (QPaintEngine t0)) # 
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setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> IO (QPaintEngine t0)) -> IO () #

QsetHandler (QGLPixelBuffer ()) (QGLPixelBuffer x0 -> PaintDeviceMetric -> IO Int) # 
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setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> PaintDeviceMetric -> IO Int) -> IO () #

QsetHandler (QGLPixelBuffer ()) (QGLPixelBuffer x0 -> IO Int) # 
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setHandler :: QGLPixelBuffer () -> String -> (QGLPixelBuffer x0 -> IO Int) -> IO () #

QsetHandler (QGLPixelBufferSc a) (QGLPixelBuffer x0 -> IO (QPainter t0)) # 
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setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> IO (QPainter t0)) -> IO () #

QsetHandler (QGLPixelBufferSc a) (QGLPixelBuffer x0 -> QPoint t1 -> IO (QPaintDevice t0)) # 
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setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> QPoint t1 -> IO (QPaintDevice t0)) -> IO () #

QsetHandler (QGLPixelBufferSc a) (QGLPixelBuffer x0 -> QPainter t1 -> IO ()) # 
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setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> QPainter t1 -> IO ()) -> IO () #

QsetHandler (QGLPixelBufferSc a) (QGLPixelBuffer x0 -> IO (QPaintEngine t0)) # 
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setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> IO (QPaintEngine t0)) -> IO () #

QsetHandler (QGLPixelBufferSc a) (QGLPixelBuffer x0 -> PaintDeviceMetric -> IO Int) # 
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setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> PaintDeviceMetric -> IO Int) -> IO () #

QsetHandler (QGLPixelBufferSc a) (QGLPixelBuffer x0 -> IO Int) # 
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setHandler :: QGLPixelBufferSc a -> String -> (QGLPixelBuffer x0 -> IO Int) -> IO () #

QsetUserMethod (QGLPixelBuffer ()) (QGLPixelBuffer x0 -> QVariant () -> IO (QVariant ())) # 
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setUserMethod :: QGLPixelBuffer () -> Int -> (QGLPixelBuffer x0 -> QVariant () -> IO (QVariant ())) -> IO () #

QsetUserMethod (QGLPixelBuffer ()) (QGLPixelBuffer x0 -> IO ()) # 
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setUserMethod :: QGLPixelBuffer () -> Int -> (QGLPixelBuffer x0 -> IO ()) -> IO () #

QsetUserMethod (QGLPixelBufferSc a) (QGLPixelBuffer x0 -> QVariant () -> IO (QVariant ())) # 
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setUserMethod :: QGLPixelBufferSc a -> Int -> (QGLPixelBuffer x0 -> QVariant () -> IO (QVariant ())) -> IO () #

QsetUserMethod (QGLPixelBufferSc a) (QGLPixelBuffer x0 -> IO ()) # 
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setUserMethod :: QGLPixelBufferSc a -> Int -> (QGLPixelBuffer x0 -> IO ()) -> IO () #