Qtc.Opengl.QGLShader_h
Contents
Methods
unSetHandler :: QGLShader () -> String -> IO Bool #
unSetHandler :: QGLShaderSc a -> String -> IO Bool #
unSetUserMethodVariantList :: QGLShader () -> Int -> IO Bool #
unSetUserMethodVariantList :: QGLShaderSc a -> Int -> IO Bool #
unSetUserMethodVariant :: QGLShader () -> Int -> IO Bool #
unSetUserMethodVariant :: QGLShaderSc a -> Int -> IO Bool #
unSetUserMethod :: QGLShader () -> Int -> IO Bool #
unSetUserMethod :: QGLShaderSc a -> Int -> IO Bool #
timerEvent_h :: QGLShader () -> QTimerEvent t1 -> IO () #
timerEvent_h :: QGLShaderSc a -> QTimerEvent t1 -> IO () #
event_h :: QGLShader () -> QEvent t1 -> IO Bool #
event_h :: QGLShaderSc a -> QEvent t1 -> IO Bool #
disconnectNotify_h :: QGLShader () -> QMetaMethod t1 -> IO () #
disconnectNotify_h :: QGLShaderSc a -> QMetaMethod t1 -> IO () #
customEvent_h :: QGLShader () -> QEvent t1 -> IO () #
customEvent_h :: QGLShaderSc a -> QEvent t1 -> IO () #
connectNotify_h :: QGLShader () -> QMetaMethod t1 -> IO () #
connectNotify_h :: QGLShaderSc a -> QMetaMethod t1 -> IO () #
childEvent_h :: QGLShader () -> QChildEvent t1 -> IO () #
childEvent_h :: QGLShaderSc a -> QChildEvent t1 -> IO () #
eventFilter_h :: QGLShader () -> (QObject t1, QEvent t2) -> IO Bool #
eventFilter_h :: QGLShaderSc a -> (QObject t1, QEvent t2) -> IO Bool #
setHandler :: QGLShader () -> String -> (QGLShader x0 -> QObject t1 -> QEvent t2 -> IO Bool) -> IO () #
setHandler :: QGLShader () -> String -> (QGLShader x0 -> QEvent t1 -> IO Bool) -> IO () #
setHandler :: QGLShader () -> String -> (QGLShader x0 -> QMetaMethod t1 -> IO ()) -> IO () #
setHandler :: QGLShader () -> String -> (QGLShader x0 -> QEvent t1 -> IO ()) -> IO () #
setHandler :: QGLShaderSc a -> String -> (QGLShader x0 -> QObject t1 -> QEvent t2 -> IO Bool) -> IO () #
setHandler :: QGLShaderSc a -> String -> (QGLShader x0 -> QEvent t1 -> IO Bool) -> IO () #
setHandler :: QGLShaderSc a -> String -> (QGLShader x0 -> QMetaMethod t1 -> IO ()) -> IO () #
setHandler :: QGLShaderSc a -> String -> (QGLShader x0 -> QEvent t1 -> IO ()) -> IO () #
setUserMethod :: QGLShader () -> Int -> (QGLShader x0 -> QVariant () -> IO (QVariant ())) -> IO () #
setUserMethod :: QGLShader () -> Int -> (QGLShader x0 -> IO ()) -> IO () #
setUserMethod :: QGLShaderSc a -> Int -> (QGLShader x0 -> QVariant () -> IO (QVariant ())) -> IO () #
setUserMethod :: QGLShaderSc a -> Int -> (QGLShader x0 -> IO ()) -> IO () #