Documentation
class Qqt3DRender_QDirectionalLightTrUtf8 x1 where #
qt3DRender_QDirectionalLightTrUtf8 :: x1 -> IO String #
Instances
Qqt3DRender_QDirectionalLightTrUtf8 String # | |
Defined in Qtc.D3render.Qt3DRender_QDirectionalLight qt3DRender_QDirectionalLightTrUtf8 :: String -> IO String # | |
Qqt3DRender_QDirectionalLightTrUtf8 (String, String) # | |
Defined in Qtc.D3render.Qt3DRender_QDirectionalLight qt3DRender_QDirectionalLightTrUtf8 :: (String, String) -> IO String # | |
Qqt3DRender_QDirectionalLightTrUtf8 (String, String, Int) # | |
Defined in Qtc.D3render.Qt3DRender_QDirectionalLight qt3DRender_QDirectionalLightTrUtf8 :: (String, String, Int) -> IO String # |
class Qqt3DRender_QDirectionalLight x1 where #
qt3DRender_QDirectionalLight :: x1 -> IO (Qt3DRender_QDirectionalLight ()) #
Instances
Qqt3DRender_QDirectionalLight () # | |
Defined in Qtc.D3render.Qt3DRender_QDirectionalLight qt3DRender_QDirectionalLight :: () -> IO (Qt3DRender_QDirectionalLight ()) # | |
Qqt3DRender_QDirectionalLight (Qt3DCore_QNode t1) # | |
Defined in Qtc.D3render.Qt3DRender_QDirectionalLight qt3DRender_QDirectionalLight :: Qt3DCore_QNode t1 -> IO (Qt3DRender_QDirectionalLight ()) # |
class QsetWorldDirection x0 x1 where #
setWorldDirection :: x0 -> x1 -> IO () #
Instances
QsetWorldDirection (Qt3DRender_QDirectionalLight ()) (QVector3D t1) # | |
Defined in Qtc.D3render.Qt3DRender_QDirectionalLight setWorldDirection :: Qt3DRender_QDirectionalLight () -> QVector3D t1 -> IO () # | |
QsetWorldDirection (Qt3DRender_QDirectionalLightSc a) (QVector3D t1) # | |
Defined in Qtc.D3render.Qt3DRender_QDirectionalLight setWorldDirection :: Qt3DRender_QDirectionalLightSc a -> QVector3D t1 -> IO () # |
worldDirection :: Qt3DRender_QDirectionalLight a -> () -> IO (QVector3D ()) #
qt3DRender_QDirectionalLight_delete :: Qt3DRender_QDirectionalLight a -> IO () #