Documentation
class Qqt3DRender_QShaderProgramTrUtf8 x1 where #
qt3DRender_QShaderProgramTrUtf8 :: x1 -> IO String #
Instances
Qqt3DRender_QShaderProgramTrUtf8 String # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram qt3DRender_QShaderProgramTrUtf8 :: String -> IO String # | |
Qqt3DRender_QShaderProgramTrUtf8 (String, String) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram qt3DRender_QShaderProgramTrUtf8 :: (String, String) -> IO String # | |
Qqt3DRender_QShaderProgramTrUtf8 (String, String, Int) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram qt3DRender_QShaderProgramTrUtf8 :: (String, String, Int) -> IO String # |
class Qqt3DRender_QShaderProgram x1 where #
qt3DRender_QShaderProgram :: x1 -> IO (Qt3DRender_QShaderProgram ()) #
Instances
Qqt3DRender_QShaderProgram () # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram qt3DRender_QShaderProgram :: () -> IO (Qt3DRender_QShaderProgram ()) # | |
Qqt3DRender_QShaderProgram (Qt3DCore_QNode t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram qt3DRender_QShaderProgram :: Qt3DCore_QNode t1 -> IO (Qt3DRender_QShaderProgram ()) # |
computeShaderCode :: Qt3DRender_QShaderProgram a -> () -> IO (QByteArray ()) #
fragmentShaderCode :: Qt3DRender_QShaderProgram a -> () -> IO (QByteArray ()) #
geometryShaderCode :: Qt3DRender_QShaderProgram a -> () -> IO (QByteArray ()) #
qt3DRender_QShaderProgramLoadSource :: QUrl t1 -> IO (QByteArray ()) #
class QsetComputeShaderCode x0 x1 where #
setComputeShaderCode :: x0 -> x1 -> IO () #
Instances
QsetComputeShaderCode (Qt3DRender_QShaderProgram ()) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setComputeShaderCode :: Qt3DRender_QShaderProgram () -> QByteArray t1 -> IO () # | |
QsetComputeShaderCode (Qt3DRender_QShaderProgramSc a) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setComputeShaderCode :: Qt3DRender_QShaderProgramSc a -> QByteArray t1 -> IO () # |
class QsetFragmentShaderCode x0 x1 where #
setFragmentShaderCode :: x0 -> x1 -> IO () #
Instances
QsetFragmentShaderCode (Qt3DRender_QShaderProgram ()) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setFragmentShaderCode :: Qt3DRender_QShaderProgram () -> QByteArray t1 -> IO () # | |
QsetFragmentShaderCode (Qt3DRender_QShaderProgramSc a) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setFragmentShaderCode :: Qt3DRender_QShaderProgramSc a -> QByteArray t1 -> IO () # |
class QsetGeometryShaderCode x0 x1 where #
setGeometryShaderCode :: x0 -> x1 -> IO () #
Instances
QsetGeometryShaderCode (Qt3DRender_QShaderProgram ()) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setGeometryShaderCode :: Qt3DRender_QShaderProgram () -> QByteArray t1 -> IO () # | |
QsetGeometryShaderCode (Qt3DRender_QShaderProgramSc a) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setGeometryShaderCode :: Qt3DRender_QShaderProgramSc a -> QByteArray t1 -> IO () # |
setShaderCode :: Qt3DRender_QShaderProgram a -> (Qt3DRender_QShaderProgram_ShaderType, QByteArray t2) -> IO () #
class QsetTessellationControlShaderCode x0 x1 where #
setTessellationControlShaderCode :: x0 -> x1 -> IO () #
Instances
QsetTessellationControlShaderCode (Qt3DRender_QShaderProgram ()) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setTessellationControlShaderCode :: Qt3DRender_QShaderProgram () -> QByteArray t1 -> IO () # | |
QsetTessellationControlShaderCode (Qt3DRender_QShaderProgramSc a) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setTessellationControlShaderCode :: Qt3DRender_QShaderProgramSc a -> QByteArray t1 -> IO () # |
class QsetTessellationEvaluationShaderCode x0 x1 where #
setTessellationEvaluationShaderCode :: x0 -> x1 -> IO () #
Instances
QsetTessellationEvaluationShaderCode (Qt3DRender_QShaderProgram ()) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setTessellationEvaluationShaderCode :: Qt3DRender_QShaderProgram () -> QByteArray t1 -> IO () # | |
QsetTessellationEvaluationShaderCode (Qt3DRender_QShaderProgramSc a) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setTessellationEvaluationShaderCode :: Qt3DRender_QShaderProgramSc a -> QByteArray t1 -> IO () # |
class QsetVertexShaderCode x0 x1 where #
setVertexShaderCode :: x0 -> x1 -> IO () #
Instances
QsetVertexShaderCode (Qt3DRender_QShaderProgram ()) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setVertexShaderCode :: Qt3DRender_QShaderProgram () -> QByteArray t1 -> IO () # | |
QsetVertexShaderCode (Qt3DRender_QShaderProgramSc a) (QByteArray t1) # | |
Defined in Qtc.D3render.Qt3DRender_QShaderProgram setVertexShaderCode :: Qt3DRender_QShaderProgramSc a -> QByteArray t1 -> IO () # |
shaderCode :: Qt3DRender_QShaderProgram a -> Qt3DRender_QShaderProgram_ShaderType -> IO (QByteArray ()) #
tessellationControlShaderCode :: Qt3DRender_QShaderProgram a -> () -> IO (QByteArray ()) #
tessellationEvaluationShaderCode :: Qt3DRender_QShaderProgram a -> () -> IO (QByteArray ()) #
vertexShaderCode :: Qt3DRender_QShaderProgram a -> () -> IO (QByteArray ()) #
qt3DRender_QShaderProgram_delete :: Qt3DRender_QShaderProgram a -> IO () #
qt3DRender_QShaderProgram_deleteLater :: Qt3DRender_QShaderProgram a -> IO () #