Documentation
class QqtDataVisualization_QCustom3DVolumeTrUtf8 x1 where #
qtDataVisualization_QCustom3DVolumeTrUtf8 :: x1 -> IO String #
Instances
QqtDataVisualization_QCustom3DVolumeTrUtf8 String # | |
Defined in Qtc.Datavis3d.QtDataVisualization_QCustom3DVolume qtDataVisualization_QCustom3DVolumeTrUtf8 :: String -> IO String # | |
QqtDataVisualization_QCustom3DVolumeTrUtf8 (String, String) # | |
Defined in Qtc.Datavis3d.QtDataVisualization_QCustom3DVolume qtDataVisualization_QCustom3DVolumeTrUtf8 :: (String, String) -> IO String # | |
QqtDataVisualization_QCustom3DVolumeTrUtf8 (String, String, Int) # | |
Defined in Qtc.Datavis3d.QtDataVisualization_QCustom3DVolume qtDataVisualization_QCustom3DVolumeTrUtf8 :: (String, String, Int) -> IO String # |
class QqtDataVisualization_QCustom3DVolume x1 where #
qtDataVisualization_QCustom3DVolume :: x1 -> IO (QtDataVisualization_QCustom3DVolume ()) #
Instances
alphaMultiplier :: QtDataVisualization_QCustom3DVolume a -> () -> IO Float #
createTextureData :: QtDataVisualization_QCustom3DVolume a -> [QImage t1] -> IO (QVectorUnsignedCharPtr ()) #
drawSliceFrames :: QtDataVisualization_QCustom3DVolume a -> () -> IO Bool #
drawSlices :: QtDataVisualization_QCustom3DVolume a -> () -> IO Bool #
preserveOpacity :: QtDataVisualization_QCustom3DVolume a -> () -> IO Bool #
renderSlice :: QtDataVisualization_QCustom3DVolume a -> (Qt_Axis, Int) -> IO (QImage ()) #
renderSlice_nf :: QtDataVisualization_QCustom3DVolume a -> (Qt_Axis, Int) -> IO (QImage ()) #
setAlphaMultiplier :: QtDataVisualization_QCustom3DVolume a -> Float -> IO () #
setDrawSliceFrames :: QtDataVisualization_QCustom3DVolume a -> Bool -> IO () #
setDrawSlices :: QtDataVisualization_QCustom3DVolume a -> Bool -> IO () #
setPreserveOpacity :: QtDataVisualization_QCustom3DVolume a -> Bool -> IO () #
setSliceFrameColor :: QtDataVisualization_QCustom3DVolume a -> QColor t1 -> IO () #
setSliceFrameGaps :: QtDataVisualization_QCustom3DVolume a -> QVector3D t1 -> IO () #
setSliceFrameThicknesses :: QtDataVisualization_QCustom3DVolume a -> QVector3D t1 -> IO () #
setSliceFrameWidths :: QtDataVisualization_QCustom3DVolume a -> QVector3D t1 -> IO () #
setSliceIndexX :: QtDataVisualization_QCustom3DVolume a -> Int -> IO () #
setSliceIndexY :: QtDataVisualization_QCustom3DVolume a -> Int -> IO () #
setSliceIndexZ :: QtDataVisualization_QCustom3DVolume a -> Int -> IO () #
setSliceIndices :: QtDataVisualization_QCustom3DVolume a -> (Int, Int, Int) -> IO () #
class QsetSubTextureData x1 where #
setSubTextureData :: QtDataVisualization_QCustom3DVolume a -> x1 -> IO () #
Instances
QsetSubTextureData (Qt_Axis, Int, QImage t3) # | |
Defined in Qtc.Datavis3d.QtDataVisualization_QCustom3DVolume setSubTextureData :: QtDataVisualization_QCustom3DVolume a -> (Qt_Axis, Int, QImage t3) -> IO () # | |
QsetSubTextureData (Qt_Axis, Int, QConstUnsignedCharPtr t3) # | |
Defined in Qtc.Datavis3d.QtDataVisualization_QCustom3DVolume setSubTextureData :: QtDataVisualization_QCustom3DVolume a -> (Qt_Axis, Int, QConstUnsignedCharPtr t3) -> IO () # |
setTextureData :: QtDataVisualization_QCustom3DVolume a -> QVectorUnsignedCharPtr t1 -> IO () #
setTextureDepth :: QtDataVisualization_QCustom3DVolume a -> Int -> IO () #
setTextureDimensions :: QtDataVisualization_QCustom3DVolume a -> (Int, Int, Int) -> IO () #
setTextureFormat :: QtDataVisualization_QCustom3DVolume a -> QImage_Format -> IO () #
setTextureHeight :: QtDataVisualization_QCustom3DVolume a -> Int -> IO () #
setTextureWidth :: QtDataVisualization_QCustom3DVolume a -> Int -> IO () #
setUseHighDefShader :: QtDataVisualization_QCustom3DVolume a -> Bool -> IO () #
sliceFrameColor :: QtDataVisualization_QCustom3DVolume a -> () -> IO (QColor ()) #
sliceFrameGaps :: QtDataVisualization_QCustom3DVolume a -> () -> IO (QVector3D ()) #
sliceFrameThicknesses :: QtDataVisualization_QCustom3DVolume a -> () -> IO (QVector3D ()) #
sliceFrameWidths :: QtDataVisualization_QCustom3DVolume a -> () -> IO (QVector3D ()) #
sliceIndexX :: QtDataVisualization_QCustom3DVolume a -> () -> IO Int #
sliceIndexY :: QtDataVisualization_QCustom3DVolume a -> () -> IO Int #
sliceIndexZ :: QtDataVisualization_QCustom3DVolume a -> () -> IO Int #
textureData :: QtDataVisualization_QCustom3DVolume a -> () -> IO (QVectorUnsignedCharPtr ()) #
textureDataWidth :: QtDataVisualization_QCustom3DVolume a -> () -> IO Int #
textureDepth :: QtDataVisualization_QCustom3DVolume a -> () -> IO Int #
textureFormat :: QtDataVisualization_QCustom3DVolume a -> () -> IO QImage_Format #
textureHeight :: QtDataVisualization_QCustom3DVolume a -> () -> IO Int #
textureWidth :: QtDataVisualization_QCustom3DVolume a -> () -> IO Int #
useHighDefShader :: QtDataVisualization_QCustom3DVolume a -> () -> IO Bool #