Documentation
type QOpenGLBuffer_Type = QEnum (CQOpenGLBuffer_Type Int) #
type QOpenGLBuffer_UsagePattern = QEnum (CQOpenGLBuffer_UsagePattern Int) #
type QOpenGLBuffer_Access = QEnum (CQOpenGLBuffer_Access Int) #
type RangeAccessFlag = QEnum (CRangeAccessFlag Int) #
type RangeAccessFlags = QFlags (CRangeAccessFlags Int) #