Documentation
class QqOpenGLFunctions x1 where #
qOpenGLFunctions :: x1 -> IO (QOpenGLFunctions ()) #
Instances
QqOpenGLFunctions () # | |
Defined in Qtc.Gui.QOpenGLFunctions qOpenGLFunctions :: () -> IO (QOpenGLFunctions ()) # | |
QqOpenGLFunctions (QOpenGLContext t1) # | |
Defined in Qtc.Gui.QOpenGLFunctions qOpenGLFunctions :: QOpenGLContext t1 -> IO (QOpenGLFunctions ()) # | |
QqOpenGLFunctions (QOpenGLFunctions t1) # | |
Defined in Qtc.Gui.QOpenGLFunctions qOpenGLFunctions :: QOpenGLFunctions t1 -> IO (QOpenGLFunctions ()) # |
class QqOpenGLFunctions_nf x1 where #
qOpenGLFunctions_nf :: x1 -> IO (QOpenGLFunctions ()) #
Instances
QqOpenGLFunctions_nf () # | |
Defined in Qtc.Gui.QOpenGLFunctions qOpenGLFunctions_nf :: () -> IO (QOpenGLFunctions ()) # | |
QqOpenGLFunctions_nf (QOpenGLContext t1) # | |
Defined in Qtc.Gui.QOpenGLFunctions qOpenGLFunctions_nf :: QOpenGLContext t1 -> IO (QOpenGLFunctions ()) # | |
QqOpenGLFunctions_nf (QOpenGLFunctions t1) # | |
Defined in Qtc.Gui.QOpenGLFunctions qOpenGLFunctions_nf :: QOpenGLFunctions t1 -> IO (QOpenGLFunctions ()) # |
glBindTexture :: QOpenGLFunctions a -> (GLenum, GLuint) -> IO () #
glBlendFunc :: QOpenGLFunctions a -> (GLenum, GLenum) -> IO () #
glClear :: QOpenGLFunctions a -> GLbitfield -> IO () #
glClearColor :: QOpenGLFunctions a -> (QVoid t1, QVoid t2, QVoid t3, QVoid t4) -> IO () #
glClearStencil :: QOpenGLFunctions a -> GLint -> IO () #
glColorMask :: QOpenGLFunctions a -> (GLboolean, GLboolean, GLboolean, GLboolean) -> IO () #
glCopyTexImage2D :: QOpenGLFunctions a -> (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) -> IO () #
glCopyTexSubImage2D :: QOpenGLFunctions a -> (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) -> IO () #
glCullFace :: QOpenGLFunctions a -> GLenum -> IO () #
glDeleteTextures :: QOpenGLFunctions a -> (GLsizei, QConstGLuintPtr t2) -> IO () #
glDepthFunc :: QOpenGLFunctions a -> GLenum -> IO () #
glDepthMask :: QOpenGLFunctions a -> GLboolean -> IO () #
glDisable :: QOpenGLFunctions a -> GLenum -> IO () #
glDrawArrays :: QOpenGLFunctions a -> (GLenum, GLint, GLsizei) -> IO () #
glDrawElements :: QOpenGLFunctions a -> (GLenum, GLsizei, GLenum, QConstGLvoidPtr t4) -> IO () #
glEnable :: QOpenGLFunctions a -> GLenum -> IO () #
glFinish :: QOpenGLFunctions a -> () -> IO () #
glFlush :: QOpenGLFunctions a -> () -> IO () #
glFrontFace :: QOpenGLFunctions a -> GLenum -> IO () #
glGenTextures :: QOpenGLFunctions a -> (GLsizei, QGLuintPtr t2) -> IO () #
glGetBooleanv :: QOpenGLFunctions a -> (GLenum, QGLbooleanPtr t2) -> IO () #
glGetError :: QOpenGLFunctions a -> () -> IO GLenum #
glGetFloatv :: QOpenGLFunctions a -> (GLenum, QGLfloatPtr t2) -> IO () #
glGetIntegerv :: QOpenGLFunctions a -> (GLenum, QGLintPtr t2) -> IO () #
glGetString :: QOpenGLFunctions a -> GLenum -> IO (QConstGLubytePtr ()) #
glGetTexParameterfv :: QOpenGLFunctions a -> (GLenum, GLenum, QGLfloatPtr t3) -> IO () #
glGetTexParameteriv :: QOpenGLFunctions a -> (GLenum, GLenum, QGLintPtr t3) -> IO () #
glHint :: QOpenGLFunctions a -> (GLenum, GLenum) -> IO () #
glIsEnabled :: QOpenGLFunctions a -> GLenum -> IO GLboolean #
glIsTexture :: QOpenGLFunctions a -> GLuint -> IO GLboolean #
glLineWidth :: QOpenGLFunctions a -> GLfloat -> IO () #
glPixelStorei :: QOpenGLFunctions a -> (GLenum, GLint) -> IO () #
glPolygonOffset :: QOpenGLFunctions a -> (GLfloat, GLfloat) -> IO () #
glReadPixels :: QOpenGLFunctions a -> (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, QGLvoidPtr t7) -> IO () #
glScissor :: QOpenGLFunctions a -> (GLint, GLint, GLsizei, GLsizei) -> IO () #
glStencilFunc :: QOpenGLFunctions a -> (GLenum, GLint, GLuint) -> IO () #
glStencilMask :: QOpenGLFunctions a -> GLuint -> IO () #
glStencilOp :: QOpenGLFunctions a -> (GLenum, GLenum, GLenum) -> IO () #
glTexImage2D :: QOpenGLFunctions a -> (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, QConstGLvoidPtr t9) -> IO () #
glTexParameterf :: QOpenGLFunctions a -> (GLenum, GLenum, GLfloat) -> IO () #
glTexParameterfv :: QOpenGLFunctions a -> (GLenum, GLenum, QConstGLfloatPtr t3) -> IO () #
glTexParameteri :: QOpenGLFunctions a -> (GLenum, GLenum, GLint) -> IO () #
glTexParameteriv :: QOpenGLFunctions a -> (GLenum, GLenum, QConstGLintPtr t3) -> IO () #
glTexSubImage2D :: QOpenGLFunctions a -> (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, QConstGLvoidPtr t9) -> IO () #
glViewport :: QOpenGLFunctions a -> (GLint, GLint, GLsizei, GLsizei) -> IO () #
initializeOpenGLFunctions :: QOpenGLFunctions a -> () -> IO () #
qOpenGLFunctions_delete :: QOpenGLFunctions a -> IO () #