Qtc.Opengl.QGLFunctions
Contents
Documentation
class QqGLFunctions x1 where #
Methods
qGLFunctions :: x1 -> IO (QGLFunctions ()) #
Instances
QqGLFunctions () # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions :: () -> IO (QGLFunctions ()) # | |
QqGLFunctions (QGLFunctions t1) # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions :: QGLFunctions t1 -> IO (QGLFunctions ()) # | |
QqGLFunctions (QGLContext t1) # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions :: QGLContext t1 -> IO (QGLFunctions ()) # |
class QqGLFunctions_nf x1 where #
Methods
qGLFunctions_nf :: x1 -> IO (QGLFunctions ()) #
Instances
QqGLFunctions_nf () # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions_nf :: () -> IO (QGLFunctions ()) # | |
QqGLFunctions_nf (QGLFunctions t1) # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions_nf :: QGLFunctions t1 -> IO (QGLFunctions ()) # | |
QqGLFunctions_nf (QGLContext t1) # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions_nf :: QGLContext t1 -> IO (QGLFunctions ()) # |
class QinitializeGLFunctions x1 where #
Methods
initializeGLFunctions :: QGLFunctions a -> x1 -> IO () #
Instances
QinitializeGLFunctions () # | |
Defined in Qtc.Opengl.QGLFunctions Methods initializeGLFunctions :: QGLFunctions a -> () -> IO () # | |
QinitializeGLFunctions (QGLContext t1) # | |
Defined in Qtc.Opengl.QGLFunctions Methods initializeGLFunctions :: QGLFunctions a -> QGLContext t1 -> IO () # |
qGLFunctions_delete :: QGLFunctions a -> IO () #
Orphan instances
QhasOpenGLFeature (QGLFunctions a) QGLFunctions_OpenGLFeature # | |
Methods hasOpenGLFeature :: QGLFunctions a -> QGLFunctions_OpenGLFeature -> IO Bool # | |
QglValidateProgram (QGLFunctions a) GLuint # | |
Methods glValidateProgram :: QGLFunctions a -> GLuint -> IO () # | |
QglUseProgram (QGLFunctions a) GLuint # | |
Methods glUseProgram :: QGLFunctions a -> GLuint -> IO () # | |
QglReleaseShaderCompiler (QGLFunctions a) () # | |
Methods glReleaseShaderCompiler :: QGLFunctions a -> () -> IO () # | |
QglLinkProgram (QGLFunctions a) GLuint # | |
Methods glLinkProgram :: QGLFunctions a -> GLuint -> IO () # | |
QglIsShader (QGLFunctions a) GLuint # | |
Methods glIsShader :: QGLFunctions a -> GLuint -> IO GLboolean # | |
QglIsRenderbuffer (QGLFunctions a) GLuint # | |
Methods glIsRenderbuffer :: QGLFunctions a -> GLuint -> IO GLboolean # | |
QglIsProgram (QGLFunctions a) GLuint # | |
Methods glIsProgram :: QGLFunctions a -> GLuint -> IO GLboolean # | |
QglIsFramebuffer (QGLFunctions a) GLuint # | |
Methods glIsFramebuffer :: QGLFunctions a -> GLuint -> IO GLboolean # | |
QglIsBuffer (QGLFunctions a) GLuint # | |
Methods glIsBuffer :: QGLFunctions a -> GLuint -> IO GLboolean # | |
QglGenerateMipmap (QGLFunctions a) GLenum # | |
Methods glGenerateMipmap :: QGLFunctions a -> GLenum -> IO () # | |
QglEnableVertexAttribArray (QGLFunctions a) GLuint # | |
Methods glEnableVertexAttribArray :: QGLFunctions a -> GLuint -> IO () # | |
QglDisableVertexAttribArray (QGLFunctions a) GLuint # | |
Methods glDisableVertexAttribArray :: QGLFunctions a -> GLuint -> IO () # | |
QglDeleteShader (QGLFunctions a) GLuint # | |
Methods glDeleteShader :: QGLFunctions a -> GLuint -> IO () # | |
QglDeleteProgram (QGLFunctions a) GLuint # | |
Methods glDeleteProgram :: QGLFunctions a -> GLuint -> IO () # | |
QglCreateShader (QGLFunctions a) GLenum # | |
Methods glCreateShader :: QGLFunctions a -> GLenum -> IO GLuint # | |
QglCreateProgram (QGLFunctions a) () # | |
Methods glCreateProgram :: QGLFunctions a -> () -> IO GLuint # | |
QglCompileShader (QGLFunctions a) GLuint # | |
Methods glCompileShader :: QGLFunctions a -> GLuint -> IO () # | |
QglCheckFramebufferStatus (QGLFunctions a) GLenum # | |
Methods glCheckFramebufferStatus :: QGLFunctions a -> GLenum -> IO GLenum # | |
QglBlendEquation (QGLFunctions a) GLenum # | |
Methods glBlendEquation :: QGLFunctions a -> GLenum -> IO () # | |
QglActiveTexture (QGLFunctions a) GLenum # | |
Methods glActiveTexture :: QGLFunctions a -> GLenum -> IO () # | |
QopenGLFeatures (QGLFunctions a) () (IO QGLFunctions_OpenGLFeatures) # | |
Methods openGLFeatures :: QGLFunctions a -> () -> IO QGLFunctions_OpenGLFeatures # | |
QglClearDepthf (QGLFunctions a) (QVoid t1) # | |
Methods glClearDepthf :: QGLFunctions a -> QVoid t1 -> IO () # | |
QglVertexAttrib4fv (QGLFunctions a) (GLuint, QConstGLfloatPtr t2) # | |
Methods glVertexAttrib4fv :: QGLFunctions a -> (GLuint, QConstGLfloatPtr t2) -> IO () # | |
QglVertexAttrib3fv (QGLFunctions a) (GLuint, QConstGLfloatPtr t2) # | |
Methods glVertexAttrib3fv :: QGLFunctions a -> (GLuint, QConstGLfloatPtr t2) -> IO () # | |
QglVertexAttrib2fv (QGLFunctions a) (GLuint, QConstGLfloatPtr t2) # | |
Methods glVertexAttrib2fv :: QGLFunctions a -> (GLuint, QConstGLfloatPtr t2) -> IO () # | |
QglVertexAttrib1fv (QGLFunctions a) (GLuint, QConstGLfloatPtr t2) # | |
Methods glVertexAttrib1fv :: QGLFunctions a -> (GLuint, QConstGLfloatPtr t2) -> IO () # | |
QglVertexAttrib1f (QGLFunctions a) (GLuint, GLfloat) # | |
Methods glVertexAttrib1f :: QGLFunctions a -> (GLuint, GLfloat) -> IO () # | |
QglUniform1i (QGLFunctions a) (GLint, GLint) # | |
Methods glUniform1i :: QGLFunctions a -> (GLint, GLint) -> IO () # | |
QglUniform1f (QGLFunctions a) (GLint, GLfloat) # | |
Methods glUniform1f :: QGLFunctions a -> (GLint, GLfloat) -> IO () # | |
QglStencilMaskSeparate (QGLFunctions a) (GLenum, GLuint) # | |
Methods glStencilMaskSeparate :: QGLFunctions a -> (GLenum, GLuint) -> IO () # | |
QglSampleCoverage (QGLFunctions a) (QVoid t1, GLboolean) # | |
Methods glSampleCoverage :: QGLFunctions a -> (QVoid t1, GLboolean) -> IO () # | |
QglGenRenderbuffers (QGLFunctions a) (GLsizei, QGLuintPtr t2) # | |
Methods glGenRenderbuffers :: QGLFunctions a -> (GLsizei, QGLuintPtr t2) -> IO () # | |
QglGenFramebuffers (QGLFunctions a) (GLsizei, QGLuintPtr t2) # | |
Methods glGenFramebuffers :: QGLFunctions a -> (GLsizei, QGLuintPtr t2) -> IO () # | |
QglGenBuffers (QGLFunctions a) (GLsizei, QGLuintPtr t2) # | |
Methods glGenBuffers :: QGLFunctions a -> (GLsizei, QGLuintPtr t2) -> IO () # | |
QglDetachShader (QGLFunctions a) (GLuint, GLuint) # | |
Methods glDetachShader :: QGLFunctions a -> (GLuint, GLuint) -> IO () # | |
QglDepthRangef (QGLFunctions a) (QVoid t1, QVoid t2) # | |
Methods glDepthRangef :: QGLFunctions a -> (QVoid t1, QVoid t2) -> IO () # | |
QglDeleteRenderbuffers (QGLFunctions a) (GLsizei, QConstGLuintPtr t2) # | |
Methods glDeleteRenderbuffers :: QGLFunctions a -> (GLsizei, QConstGLuintPtr t2) -> IO () # | |
QglDeleteFramebuffers (QGLFunctions a) (GLsizei, QConstGLuintPtr t2) # | |
Methods glDeleteFramebuffers :: QGLFunctions a -> (GLsizei, QConstGLuintPtr t2) -> IO () # | |
QglDeleteBuffers (QGLFunctions a) (GLsizei, QConstGLuintPtr t2) # | |
Methods glDeleteBuffers :: QGLFunctions a -> (GLsizei, QConstGLuintPtr t2) -> IO () # | |
QglBlendEquationSeparate (QGLFunctions a) (GLenum, GLenum) # | |
Methods glBlendEquationSeparate :: QGLFunctions a -> (GLenum, GLenum) -> IO () # | |
QglBindRenderbuffer (QGLFunctions a) (GLenum, GLuint) # | |
Methods glBindRenderbuffer :: QGLFunctions a -> (GLenum, GLuint) -> IO () # | |
QglBindFramebuffer (QGLFunctions a) (GLenum, GLuint) # | |
Methods glBindFramebuffer :: QGLFunctions a -> (GLenum, GLuint) -> IO () # | |
QglBindBuffer (QGLFunctions a) (GLenum, GLuint) # | |
Methods glBindBuffer :: QGLFunctions a -> (GLenum, GLuint) -> IO () # | |
QglAttachShader (QGLFunctions a) (GLuint, GLuint) # | |
Methods glAttachShader :: QGLFunctions a -> (GLuint, GLuint) -> IO () # | |
QglGetUniformLocation (QGLFunctions a) (GLuint, String) (IO Int) # | |
Methods glGetUniformLocation :: QGLFunctions a -> (GLuint, String) -> IO Int # | |
QglGetAttribLocation (QGLFunctions a) (GLuint, String) (IO Int) # | |
Methods glGetAttribLocation :: QGLFunctions a -> (GLuint, String) -> IO Int # | |
QglVertexAttrib2f (QGLFunctions a) (GLuint, GLfloat, GLfloat) # | |
Methods glVertexAttrib2f :: QGLFunctions a -> (GLuint, GLfloat, GLfloat) -> IO () # | |
QglUniform4iv (QGLFunctions a) (GLint, GLsizei, QConstGLintPtr t3) # | |
Methods glUniform4iv :: QGLFunctions a -> (GLint, GLsizei, QConstGLintPtr t3) -> IO () # | |
QglUniform4fv (QGLFunctions a) (GLint, GLsizei, QConstGLfloatPtr t3) # | |
Methods glUniform4fv :: QGLFunctions a -> (GLint, GLsizei, QConstGLfloatPtr t3) -> IO () # | |
QglUniform3iv (QGLFunctions a) (GLint, GLsizei, QConstGLintPtr t3) # | |
Methods glUniform3iv :: QGLFunctions a -> (GLint, GLsizei, QConstGLintPtr t3) -> IO () # | |
QglUniform3fv (QGLFunctions a) (GLint, GLsizei, QConstGLfloatPtr t3) # | |
Methods glUniform3fv :: QGLFunctions a -> (GLint, GLsizei, QConstGLfloatPtr t3) -> IO () # | |
QglUniform2iv (QGLFunctions a) (GLint, GLsizei, QConstGLintPtr t3) # | |
Methods glUniform2iv :: QGLFunctions a -> (GLint, GLsizei, QConstGLintPtr t3) -> IO () # | |
QglUniform2i (QGLFunctions a) (GLint, GLint, GLint) # | |
Methods glUniform2i :: QGLFunctions a -> (GLint, GLint, GLint) -> IO () # | |
QglUniform2fv (QGLFunctions a) (GLint, GLsizei, QConstGLfloatPtr t3) # | |
Methods glUniform2fv :: QGLFunctions a -> (GLint, GLsizei, QConstGLfloatPtr t3) -> IO () # | |
QglUniform2f (QGLFunctions a) (GLint, GLfloat, GLfloat) # | |
Methods glUniform2f :: QGLFunctions a -> (GLint, GLfloat, GLfloat) -> IO () # | |
QglUniform1iv (QGLFunctions a) (GLint, GLsizei, QConstGLintPtr t3) # | |
Methods glUniform1iv :: QGLFunctions a -> (GLint, GLsizei, QConstGLintPtr t3) -> IO () # | |
QglUniform1fv (QGLFunctions a) (GLint, GLsizei, QConstGLfloatPtr t3) # | |
Methods glUniform1fv :: QGLFunctions a -> (GLint, GLsizei, QConstGLfloatPtr t3) -> IO () # | |
QglGetVertexAttribiv (QGLFunctions a) (GLuint, GLenum, QGLintPtr t3) # | |
Methods glGetVertexAttribiv :: QGLFunctions a -> (GLuint, GLenum, QGLintPtr t3) -> IO () # | |
QglGetVertexAttribfv (QGLFunctions a) (GLuint, GLenum, QGLfloatPtr t3) # | |
Methods glGetVertexAttribfv :: QGLFunctions a -> (GLuint, GLenum, QGLfloatPtr t3) -> IO () # | |
QglGetVertexAttribPointerv (QGLFunctions a) (GLuint, GLenum, QVoidPtrPtr t3) # | |
Methods glGetVertexAttribPointerv :: QGLFunctions a -> (GLuint, GLenum, QVoidPtrPtr t3) -> IO () # | |
QglGetUniformiv (QGLFunctions a) (GLuint, GLint, QGLintPtr t3) # | |
Methods glGetUniformiv :: QGLFunctions a -> (GLuint, GLint, QGLintPtr t3) -> IO () # | |
QglGetUniformfv (QGLFunctions a) (GLuint, GLint, QGLfloatPtr t3) # | |
Methods glGetUniformfv :: QGLFunctions a -> (GLuint, GLint, QGLfloatPtr t3) -> IO () # | |
QglGetShaderiv (QGLFunctions a) (GLuint, GLenum, QGLintPtr t3) # | |
Methods glGetShaderiv :: QGLFunctions a -> (GLuint, GLenum, QGLintPtr t3) -> IO () # | |
QglGetRenderbufferParameteriv (QGLFunctions a) (GLenum, GLenum, QGLintPtr t3) # | |
Methods glGetRenderbufferParameteriv :: QGLFunctions a -> (GLenum, GLenum, QGLintPtr t3) -> IO () # | |
QglGetProgramiv (QGLFunctions a) (GLuint, GLenum, QGLintPtr t3) # | |
Methods glGetProgramiv :: QGLFunctions a -> (GLuint, GLenum, QGLintPtr t3) -> IO () # | |
QglGetBufferParameteriv (QGLFunctions a) (GLenum, GLenum, QGLintPtr t3) # | |
Methods glGetBufferParameteriv :: QGLFunctions a -> (GLenum, GLenum, QGLintPtr t3) -> IO () # | |
QglBindAttribLocation (QGLFunctions a) (GLuint, GLuint, String) # | |
Methods glBindAttribLocation :: QGLFunctions a -> (GLuint, GLuint, String) -> IO () # | |
QglVertexAttrib3f (QGLFunctions a) (GLuint, GLfloat, GLfloat, GLfloat) # | |
Methods glVertexAttrib3f :: QGLFunctions a -> (GLuint, GLfloat, GLfloat, GLfloat) -> IO () # | |
QglUniformMatrix4fv (QGLFunctions a) (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) # | |
Methods glUniformMatrix4fv :: QGLFunctions a -> (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) -> IO () # | |
QglUniformMatrix3fv (QGLFunctions a) (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) # | |
Methods glUniformMatrix3fv :: QGLFunctions a -> (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) -> IO () # | |
QglUniformMatrix2fv (QGLFunctions a) (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) # | |
Methods glUniformMatrix2fv :: QGLFunctions a -> (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) -> IO () # | |
QglUniform3i (QGLFunctions a) (GLint, GLint, GLint, GLint) # | |
Methods glUniform3i :: QGLFunctions a -> (GLint, GLint, GLint, GLint) -> IO () # | |
QglUniform3f (QGLFunctions a) (GLint, GLfloat, GLfloat, GLfloat) # | |
Methods glUniform3f :: QGLFunctions a -> (GLint, GLfloat, GLfloat, GLfloat) -> IO () # | |
QglStencilOpSeparate (QGLFunctions a) (GLenum, GLenum, GLenum, GLenum) # | |
Methods glStencilOpSeparate :: QGLFunctions a -> (GLenum, GLenum, GLenum, GLenum) -> IO () # | |
QglStencilFuncSeparate (QGLFunctions a) (GLenum, GLenum, GLint, GLuint) # | |
Methods glStencilFuncSeparate :: QGLFunctions a -> (GLenum, GLenum, GLint, GLuint) -> IO () # | |
QglShaderSource (QGLFunctions a) (GLuint, GLsizei, QConstCharPtrPtr t3, QConstGLintPtr t4) # | |
Methods glShaderSource :: QGLFunctions a -> (GLuint, GLsizei, QConstCharPtrPtr t3, QConstGLintPtr t4) -> IO () # | |
QglRenderbufferStorage (QGLFunctions a) (GLenum, GLenum, GLsizei, GLsizei) # | |
Methods glRenderbufferStorage :: QGLFunctions a -> (GLenum, GLenum, GLsizei, GLsizei) -> IO () # | |
QglGetShaderSource (QGLFunctions a) (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) # | |
Methods glGetShaderSource :: QGLFunctions a -> (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) -> IO () # | |
QglGetShaderPrecisionFormat (QGLFunctions a) (GLenum, GLenum, QGLintPtr t3, QGLintPtr t4) # | |
Methods glGetShaderPrecisionFormat :: QGLFunctions a -> (GLenum, GLenum, QGLintPtr t3, QGLintPtr t4) -> IO () # | |
QglGetShaderInfoLog (QGLFunctions a) (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) # | |
Methods glGetShaderInfoLog :: QGLFunctions a -> (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) -> IO () # | |
QglGetProgramInfoLog (QGLFunctions a) (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) # | |
Methods glGetProgramInfoLog :: QGLFunctions a -> (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) -> IO () # | |
QglGetFramebufferAttachmentParameteriv (QGLFunctions a) (GLenum, GLenum, GLenum, QGLintPtr t4) # | |
Methods glGetFramebufferAttachmentParameteriv :: QGLFunctions a -> (GLenum, GLenum, GLenum, QGLintPtr t4) -> IO () # | |
QglGetAttachedShaders (QGLFunctions a) (GLuint, GLsizei, QGLsizeiPtr t3, QGLuintPtr t4) # | |
Methods glGetAttachedShaders :: QGLFunctions a -> (GLuint, GLsizei, QGLsizeiPtr t3, QGLuintPtr t4) -> IO () # | |
QglFramebufferRenderbuffer (QGLFunctions a) (GLenum, GLenum, GLenum, GLuint) # | |
Methods glFramebufferRenderbuffer :: QGLFunctions a -> (GLenum, GLenum, GLenum, GLuint) -> IO () # | |
QglBufferSubData (QGLFunctions a) (GLenum, Int, Int, QConstVoidPtr t4) # | |
Methods glBufferSubData :: QGLFunctions a -> (GLenum, Int, Int, QConstVoidPtr t4) -> IO () # | |
QglBufferData (QGLFunctions a) (GLenum, Int, QConstVoidPtr t3, GLenum) # | |
Methods glBufferData :: QGLFunctions a -> (GLenum, Int, QConstVoidPtr t3, GLenum) -> IO () # | |
QglBlendFuncSeparate (QGLFunctions a) (GLenum, GLenum, GLenum, GLenum) # | |
Methods glBlendFuncSeparate :: QGLFunctions a -> (GLenum, GLenum, GLenum, GLenum) -> IO () # | |
QglBlendColor (QGLFunctions a) (QVoid t1, QVoid t2, QVoid t3, QVoid t4) # | |
Methods glBlendColor :: QGLFunctions a -> (QVoid t1, QVoid t2, QVoid t3, QVoid t4) -> IO () # | |
QglVertexAttrib4f (QGLFunctions a) (GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # | |
Methods glVertexAttrib4f :: QGLFunctions a -> (GLuint, GLfloat, GLfloat, GLfloat, GLfloat) -> IO () # | |
QglUniform4i (QGLFunctions a) (GLint, GLint, GLint, GLint, GLint) # | |
Methods glUniform4i :: QGLFunctions a -> (GLint, GLint, GLint, GLint, GLint) -> IO () # | |
QglUniform4f (QGLFunctions a) (GLint, GLfloat, GLfloat, GLfloat, GLfloat) # | |
Methods glUniform4f :: QGLFunctions a -> (GLint, GLfloat, GLfloat, GLfloat, GLfloat) -> IO () # | |
QglShaderBinary (QGLFunctions a) (GLint, QConstGLuintPtr t2, GLenum, QConstVoidPtr t4, GLint) # | |
Methods glShaderBinary :: QGLFunctions a -> (GLint, QConstGLuintPtr t2, GLenum, QConstVoidPtr t4, GLint) -> IO () # | |
QglFramebufferTexture2D (QGLFunctions a) (GLenum, GLenum, GLenum, GLuint, GLint) # | |
Methods glFramebufferTexture2D :: QGLFunctions a -> (GLenum, GLenum, GLenum, GLuint, GLint) -> IO () # | |
QglVertexAttribPointer (QGLFunctions a) (GLuint, GLint, GLenum, GLboolean, GLsizei, QConstVoidPtr t6) # | |
Methods glVertexAttribPointer :: QGLFunctions a -> (GLuint, GLint, GLenum, GLboolean, GLsizei, QConstVoidPtr t6) -> IO () # | |
QglGetActiveUniform (QGLFunctions a) (GLuint, GLuint, GLsizei, QGLsizeiPtr t4, QGLintPtr t5, QGLenumPtr t6, QCharPtr t7) # | |
Methods glGetActiveUniform :: QGLFunctions a -> (GLuint, GLuint, GLsizei, QGLsizeiPtr t4, QGLintPtr t5, QGLenumPtr t6, QCharPtr t7) -> IO () # | |
QglGetActiveAttrib (QGLFunctions a) (GLuint, GLuint, GLsizei, QGLsizeiPtr t4, QGLintPtr t5, QGLenumPtr t6, QCharPtr t7) # | |
Methods glGetActiveAttrib :: QGLFunctions a -> (GLuint, GLuint, GLsizei, QGLsizeiPtr t4, QGLintPtr t5, QGLenumPtr t6, QCharPtr t7) -> IO () # | |
QglCompressedTexImage2D (QGLFunctions a) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, QConstVoidPtr t8) # | |
Methods glCompressedTexImage2D :: QGLFunctions a -> (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, QConstVoidPtr t8) -> IO () # | |
QglCompressedTexSubImage2D (QGLFunctions a) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, QConstVoidPtr t9) # | |
Methods glCompressedTexSubImage2D :: QGLFunctions a -> (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, QConstVoidPtr t9) -> IO () # |