Qtc.Opengl.QGLFunctions
Contents
Documentation
class QqGLFunctions x1 where #
Methods
qGLFunctions :: x1 -> IO (QGLFunctions ()) #
Instances
| QqGLFunctions () # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions :: () -> IO (QGLFunctions ()) # | |
| QqGLFunctions (QGLFunctions t1) # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions :: QGLFunctions t1 -> IO (QGLFunctions ()) # | |
| QqGLFunctions (QGLContext t1) # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions :: QGLContext t1 -> IO (QGLFunctions ()) # | |
class QqGLFunctions_nf x1 where #
Methods
qGLFunctions_nf :: x1 -> IO (QGLFunctions ()) #
Instances
| QqGLFunctions_nf () # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions_nf :: () -> IO (QGLFunctions ()) # | |
| QqGLFunctions_nf (QGLFunctions t1) # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions_nf :: QGLFunctions t1 -> IO (QGLFunctions ()) # | |
| QqGLFunctions_nf (QGLContext t1) # | |
Defined in Qtc.Opengl.QGLFunctions Methods qGLFunctions_nf :: QGLContext t1 -> IO (QGLFunctions ()) # | |
class QinitializeGLFunctions x1 where #
Methods
initializeGLFunctions :: QGLFunctions a -> x1 -> IO () #
Instances
| QinitializeGLFunctions () # | |
Defined in Qtc.Opengl.QGLFunctions Methods initializeGLFunctions :: QGLFunctions a -> () -> IO () # | |
| QinitializeGLFunctions (QGLContext t1) # | |
Defined in Qtc.Opengl.QGLFunctions Methods initializeGLFunctions :: QGLFunctions a -> QGLContext t1 -> IO () # | |
qGLFunctions_delete :: QGLFunctions a -> IO () #
Orphan instances
| QhasOpenGLFeature (QGLFunctions a) QGLFunctions_OpenGLFeature # | |
Methods hasOpenGLFeature :: QGLFunctions a -> QGLFunctions_OpenGLFeature -> IO Bool # | |
| QglValidateProgram (QGLFunctions a) GLuint # | |
Methods glValidateProgram :: QGLFunctions a -> GLuint -> IO () # | |
| QglUseProgram (QGLFunctions a) GLuint # | |
Methods glUseProgram :: QGLFunctions a -> GLuint -> IO () # | |
| QglReleaseShaderCompiler (QGLFunctions a) () # | |
Methods glReleaseShaderCompiler :: QGLFunctions a -> () -> IO () # | |
| QglLinkProgram (QGLFunctions a) GLuint # | |
Methods glLinkProgram :: QGLFunctions a -> GLuint -> IO () # | |
| QglIsShader (QGLFunctions a) GLuint # | |
Methods glIsShader :: QGLFunctions a -> GLuint -> IO GLboolean # | |
| QglIsRenderbuffer (QGLFunctions a) GLuint # | |
Methods glIsRenderbuffer :: QGLFunctions a -> GLuint -> IO GLboolean # | |
| QglIsProgram (QGLFunctions a) GLuint # | |
Methods glIsProgram :: QGLFunctions a -> GLuint -> IO GLboolean # | |
| QglIsFramebuffer (QGLFunctions a) GLuint # | |
Methods glIsFramebuffer :: QGLFunctions a -> GLuint -> IO GLboolean # | |
| QglIsBuffer (QGLFunctions a) GLuint # | |
Methods glIsBuffer :: QGLFunctions a -> GLuint -> IO GLboolean # | |
| QglGenerateMipmap (QGLFunctions a) GLenum # | |
Methods glGenerateMipmap :: QGLFunctions a -> GLenum -> IO () # | |
| QglEnableVertexAttribArray (QGLFunctions a) GLuint # | |
Methods glEnableVertexAttribArray :: QGLFunctions a -> GLuint -> IO () # | |
| QglDisableVertexAttribArray (QGLFunctions a) GLuint # | |
Methods glDisableVertexAttribArray :: QGLFunctions a -> GLuint -> IO () # | |
| QglDeleteShader (QGLFunctions a) GLuint # | |
Methods glDeleteShader :: QGLFunctions a -> GLuint -> IO () # | |
| QglDeleteProgram (QGLFunctions a) GLuint # | |
Methods glDeleteProgram :: QGLFunctions a -> GLuint -> IO () # | |
| QglCreateShader (QGLFunctions a) GLenum # | |
Methods glCreateShader :: QGLFunctions a -> GLenum -> IO GLuint # | |
| QglCreateProgram (QGLFunctions a) () # | |
Methods glCreateProgram :: QGLFunctions a -> () -> IO GLuint # | |
| QglCompileShader (QGLFunctions a) GLuint # | |
Methods glCompileShader :: QGLFunctions a -> GLuint -> IO () # | |
| QglCheckFramebufferStatus (QGLFunctions a) GLenum # | |
Methods glCheckFramebufferStatus :: QGLFunctions a -> GLenum -> IO GLenum # | |
| QglBlendEquation (QGLFunctions a) GLenum # | |
Methods glBlendEquation :: QGLFunctions a -> GLenum -> IO () # | |
| QglActiveTexture (QGLFunctions a) GLenum # | |
Methods glActiveTexture :: QGLFunctions a -> GLenum -> IO () # | |
| QopenGLFeatures (QGLFunctions a) () (IO QGLFunctions_OpenGLFeatures) # | |
Methods openGLFeatures :: QGLFunctions a -> () -> IO QGLFunctions_OpenGLFeatures # | |
| QglClearDepthf (QGLFunctions a) (QVoid t1) # | |
Methods glClearDepthf :: QGLFunctions a -> QVoid t1 -> IO () # | |
| QglVertexAttrib4fv (QGLFunctions a) (GLuint, QConstGLfloatPtr t2) # | |
Methods glVertexAttrib4fv :: QGLFunctions a -> (GLuint, QConstGLfloatPtr t2) -> IO () # | |
| QglVertexAttrib3fv (QGLFunctions a) (GLuint, QConstGLfloatPtr t2) # | |
Methods glVertexAttrib3fv :: QGLFunctions a -> (GLuint, QConstGLfloatPtr t2) -> IO () # | |
| QglVertexAttrib2fv (QGLFunctions a) (GLuint, QConstGLfloatPtr t2) # | |
Methods glVertexAttrib2fv :: QGLFunctions a -> (GLuint, QConstGLfloatPtr t2) -> IO () # | |
| QglVertexAttrib1fv (QGLFunctions a) (GLuint, QConstGLfloatPtr t2) # | |
Methods glVertexAttrib1fv :: QGLFunctions a -> (GLuint, QConstGLfloatPtr t2) -> IO () # | |
| QglVertexAttrib1f (QGLFunctions a) (GLuint, GLfloat) # | |
Methods glVertexAttrib1f :: QGLFunctions a -> (GLuint, GLfloat) -> IO () # | |
| QglUniform1i (QGLFunctions a) (GLint, GLint) # | |
Methods glUniform1i :: QGLFunctions a -> (GLint, GLint) -> IO () # | |
| QglUniform1f (QGLFunctions a) (GLint, GLfloat) # | |
Methods glUniform1f :: QGLFunctions a -> (GLint, GLfloat) -> IO () # | |
| QglStencilMaskSeparate (QGLFunctions a) (GLenum, GLuint) # | |
Methods glStencilMaskSeparate :: QGLFunctions a -> (GLenum, GLuint) -> IO () # | |
| QglSampleCoverage (QGLFunctions a) (QVoid t1, GLboolean) # | |
Methods glSampleCoverage :: QGLFunctions a -> (QVoid t1, GLboolean) -> IO () # | |
| QglGenRenderbuffers (QGLFunctions a) (GLsizei, QGLuintPtr t2) # | |
Methods glGenRenderbuffers :: QGLFunctions a -> (GLsizei, QGLuintPtr t2) -> IO () # | |
| QglGenFramebuffers (QGLFunctions a) (GLsizei, QGLuintPtr t2) # | |
Methods glGenFramebuffers :: QGLFunctions a -> (GLsizei, QGLuintPtr t2) -> IO () # | |
| QglGenBuffers (QGLFunctions a) (GLsizei, QGLuintPtr t2) # | |
Methods glGenBuffers :: QGLFunctions a -> (GLsizei, QGLuintPtr t2) -> IO () # | |
| QglDetachShader (QGLFunctions a) (GLuint, GLuint) # | |
Methods glDetachShader :: QGLFunctions a -> (GLuint, GLuint) -> IO () # | |
| QglDepthRangef (QGLFunctions a) (QVoid t1, QVoid t2) # | |
Methods glDepthRangef :: QGLFunctions a -> (QVoid t1, QVoid t2) -> IO () # | |
| QglDeleteRenderbuffers (QGLFunctions a) (GLsizei, QConstGLuintPtr t2) # | |
Methods glDeleteRenderbuffers :: QGLFunctions a -> (GLsizei, QConstGLuintPtr t2) -> IO () # | |
| QglDeleteFramebuffers (QGLFunctions a) (GLsizei, QConstGLuintPtr t2) # | |
Methods glDeleteFramebuffers :: QGLFunctions a -> (GLsizei, QConstGLuintPtr t2) -> IO () # | |
| QglDeleteBuffers (QGLFunctions a) (GLsizei, QConstGLuintPtr t2) # | |
Methods glDeleteBuffers :: QGLFunctions a -> (GLsizei, QConstGLuintPtr t2) -> IO () # | |
| QglBlendEquationSeparate (QGLFunctions a) (GLenum, GLenum) # | |
Methods glBlendEquationSeparate :: QGLFunctions a -> (GLenum, GLenum) -> IO () # | |
| QglBindRenderbuffer (QGLFunctions a) (GLenum, GLuint) # | |
Methods glBindRenderbuffer :: QGLFunctions a -> (GLenum, GLuint) -> IO () # | |
| QglBindFramebuffer (QGLFunctions a) (GLenum, GLuint) # | |
Methods glBindFramebuffer :: QGLFunctions a -> (GLenum, GLuint) -> IO () # | |
| QglBindBuffer (QGLFunctions a) (GLenum, GLuint) # | |
Methods glBindBuffer :: QGLFunctions a -> (GLenum, GLuint) -> IO () # | |
| QglAttachShader (QGLFunctions a) (GLuint, GLuint) # | |
Methods glAttachShader :: QGLFunctions a -> (GLuint, GLuint) -> IO () # | |
| QglGetUniformLocation (QGLFunctions a) (GLuint, String) (IO Int) # | |
Methods glGetUniformLocation :: QGLFunctions a -> (GLuint, String) -> IO Int # | |
| QglGetAttribLocation (QGLFunctions a) (GLuint, String) (IO Int) # | |
Methods glGetAttribLocation :: QGLFunctions a -> (GLuint, String) -> IO Int # | |
| QglVertexAttrib2f (QGLFunctions a) (GLuint, GLfloat, GLfloat) # | |
Methods glVertexAttrib2f :: QGLFunctions a -> (GLuint, GLfloat, GLfloat) -> IO () # | |
| QglUniform4iv (QGLFunctions a) (GLint, GLsizei, QConstGLintPtr t3) # | |
Methods glUniform4iv :: QGLFunctions a -> (GLint, GLsizei, QConstGLintPtr t3) -> IO () # | |
| QglUniform4fv (QGLFunctions a) (GLint, GLsizei, QConstGLfloatPtr t3) # | |
Methods glUniform4fv :: QGLFunctions a -> (GLint, GLsizei, QConstGLfloatPtr t3) -> IO () # | |
| QglUniform3iv (QGLFunctions a) (GLint, GLsizei, QConstGLintPtr t3) # | |
Methods glUniform3iv :: QGLFunctions a -> (GLint, GLsizei, QConstGLintPtr t3) -> IO () # | |
| QglUniform3fv (QGLFunctions a) (GLint, GLsizei, QConstGLfloatPtr t3) # | |
Methods glUniform3fv :: QGLFunctions a -> (GLint, GLsizei, QConstGLfloatPtr t3) -> IO () # | |
| QglUniform2iv (QGLFunctions a) (GLint, GLsizei, QConstGLintPtr t3) # | |
Methods glUniform2iv :: QGLFunctions a -> (GLint, GLsizei, QConstGLintPtr t3) -> IO () # | |
| QglUniform2i (QGLFunctions a) (GLint, GLint, GLint) # | |
Methods glUniform2i :: QGLFunctions a -> (GLint, GLint, GLint) -> IO () # | |
| QglUniform2fv (QGLFunctions a) (GLint, GLsizei, QConstGLfloatPtr t3) # | |
Methods glUniform2fv :: QGLFunctions a -> (GLint, GLsizei, QConstGLfloatPtr t3) -> IO () # | |
| QglUniform2f (QGLFunctions a) (GLint, GLfloat, GLfloat) # | |
Methods glUniform2f :: QGLFunctions a -> (GLint, GLfloat, GLfloat) -> IO () # | |
| QglUniform1iv (QGLFunctions a) (GLint, GLsizei, QConstGLintPtr t3) # | |
Methods glUniform1iv :: QGLFunctions a -> (GLint, GLsizei, QConstGLintPtr t3) -> IO () # | |
| QglUniform1fv (QGLFunctions a) (GLint, GLsizei, QConstGLfloatPtr t3) # | |
Methods glUniform1fv :: QGLFunctions a -> (GLint, GLsizei, QConstGLfloatPtr t3) -> IO () # | |
| QglGetVertexAttribiv (QGLFunctions a) (GLuint, GLenum, QGLintPtr t3) # | |
Methods glGetVertexAttribiv :: QGLFunctions a -> (GLuint, GLenum, QGLintPtr t3) -> IO () # | |
| QglGetVertexAttribfv (QGLFunctions a) (GLuint, GLenum, QGLfloatPtr t3) # | |
Methods glGetVertexAttribfv :: QGLFunctions a -> (GLuint, GLenum, QGLfloatPtr t3) -> IO () # | |
| QglGetVertexAttribPointerv (QGLFunctions a) (GLuint, GLenum, QVoidPtrPtr t3) # | |
Methods glGetVertexAttribPointerv :: QGLFunctions a -> (GLuint, GLenum, QVoidPtrPtr t3) -> IO () # | |
| QglGetUniformiv (QGLFunctions a) (GLuint, GLint, QGLintPtr t3) # | |
Methods glGetUniformiv :: QGLFunctions a -> (GLuint, GLint, QGLintPtr t3) -> IO () # | |
| QglGetUniformfv (QGLFunctions a) (GLuint, GLint, QGLfloatPtr t3) # | |
Methods glGetUniformfv :: QGLFunctions a -> (GLuint, GLint, QGLfloatPtr t3) -> IO () # | |
| QglGetShaderiv (QGLFunctions a) (GLuint, GLenum, QGLintPtr t3) # | |
Methods glGetShaderiv :: QGLFunctions a -> (GLuint, GLenum, QGLintPtr t3) -> IO () # | |
| QglGetRenderbufferParameteriv (QGLFunctions a) (GLenum, GLenum, QGLintPtr t3) # | |
Methods glGetRenderbufferParameteriv :: QGLFunctions a -> (GLenum, GLenum, QGLintPtr t3) -> IO () # | |
| QglGetProgramiv (QGLFunctions a) (GLuint, GLenum, QGLintPtr t3) # | |
Methods glGetProgramiv :: QGLFunctions a -> (GLuint, GLenum, QGLintPtr t3) -> IO () # | |
| QglGetBufferParameteriv (QGLFunctions a) (GLenum, GLenum, QGLintPtr t3) # | |
Methods glGetBufferParameteriv :: QGLFunctions a -> (GLenum, GLenum, QGLintPtr t3) -> IO () # | |
| QglBindAttribLocation (QGLFunctions a) (GLuint, GLuint, String) # | |
Methods glBindAttribLocation :: QGLFunctions a -> (GLuint, GLuint, String) -> IO () # | |
| QglVertexAttrib3f (QGLFunctions a) (GLuint, GLfloat, GLfloat, GLfloat) # | |
Methods glVertexAttrib3f :: QGLFunctions a -> (GLuint, GLfloat, GLfloat, GLfloat) -> IO () # | |
| QglUniformMatrix4fv (QGLFunctions a) (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) # | |
Methods glUniformMatrix4fv :: QGLFunctions a -> (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) -> IO () # | |
| QglUniformMatrix3fv (QGLFunctions a) (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) # | |
Methods glUniformMatrix3fv :: QGLFunctions a -> (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) -> IO () # | |
| QglUniformMatrix2fv (QGLFunctions a) (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) # | |
Methods glUniformMatrix2fv :: QGLFunctions a -> (GLint, GLsizei, GLboolean, QConstGLfloatPtr t4) -> IO () # | |
| QglUniform3i (QGLFunctions a) (GLint, GLint, GLint, GLint) # | |
Methods glUniform3i :: QGLFunctions a -> (GLint, GLint, GLint, GLint) -> IO () # | |
| QglUniform3f (QGLFunctions a) (GLint, GLfloat, GLfloat, GLfloat) # | |
Methods glUniform3f :: QGLFunctions a -> (GLint, GLfloat, GLfloat, GLfloat) -> IO () # | |
| QglStencilOpSeparate (QGLFunctions a) (GLenum, GLenum, GLenum, GLenum) # | |
Methods glStencilOpSeparate :: QGLFunctions a -> (GLenum, GLenum, GLenum, GLenum) -> IO () # | |
| QglStencilFuncSeparate (QGLFunctions a) (GLenum, GLenum, GLint, GLuint) # | |
Methods glStencilFuncSeparate :: QGLFunctions a -> (GLenum, GLenum, GLint, GLuint) -> IO () # | |
| QglShaderSource (QGLFunctions a) (GLuint, GLsizei, QConstCharPtrPtr t3, QConstGLintPtr t4) # | |
Methods glShaderSource :: QGLFunctions a -> (GLuint, GLsizei, QConstCharPtrPtr t3, QConstGLintPtr t4) -> IO () # | |
| QglRenderbufferStorage (QGLFunctions a) (GLenum, GLenum, GLsizei, GLsizei) # | |
Methods glRenderbufferStorage :: QGLFunctions a -> (GLenum, GLenum, GLsizei, GLsizei) -> IO () # | |
| QglGetShaderSource (QGLFunctions a) (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) # | |
Methods glGetShaderSource :: QGLFunctions a -> (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) -> IO () # | |
| QglGetShaderPrecisionFormat (QGLFunctions a) (GLenum, GLenum, QGLintPtr t3, QGLintPtr t4) # | |
Methods glGetShaderPrecisionFormat :: QGLFunctions a -> (GLenum, GLenum, QGLintPtr t3, QGLintPtr t4) -> IO () # | |
| QglGetShaderInfoLog (QGLFunctions a) (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) # | |
Methods glGetShaderInfoLog :: QGLFunctions a -> (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) -> IO () # | |
| QglGetProgramInfoLog (QGLFunctions a) (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) # | |
Methods glGetProgramInfoLog :: QGLFunctions a -> (GLuint, GLsizei, QGLsizeiPtr t3, QCharPtr t4) -> IO () # | |
| QglGetFramebufferAttachmentParameteriv (QGLFunctions a) (GLenum, GLenum, GLenum, QGLintPtr t4) # | |
Methods glGetFramebufferAttachmentParameteriv :: QGLFunctions a -> (GLenum, GLenum, GLenum, QGLintPtr t4) -> IO () # | |
| QglGetAttachedShaders (QGLFunctions a) (GLuint, GLsizei, QGLsizeiPtr t3, QGLuintPtr t4) # | |
Methods glGetAttachedShaders :: QGLFunctions a -> (GLuint, GLsizei, QGLsizeiPtr t3, QGLuintPtr t4) -> IO () # | |
| QglFramebufferRenderbuffer (QGLFunctions a) (GLenum, GLenum, GLenum, GLuint) # | |
Methods glFramebufferRenderbuffer :: QGLFunctions a -> (GLenum, GLenum, GLenum, GLuint) -> IO () # | |
| QglBufferSubData (QGLFunctions a) (GLenum, Int, Int, QConstVoidPtr t4) # | |
Methods glBufferSubData :: QGLFunctions a -> (GLenum, Int, Int, QConstVoidPtr t4) -> IO () # | |
| QglBufferData (QGLFunctions a) (GLenum, Int, QConstVoidPtr t3, GLenum) # | |
Methods glBufferData :: QGLFunctions a -> (GLenum, Int, QConstVoidPtr t3, GLenum) -> IO () # | |
| QglBlendFuncSeparate (QGLFunctions a) (GLenum, GLenum, GLenum, GLenum) # | |
Methods glBlendFuncSeparate :: QGLFunctions a -> (GLenum, GLenum, GLenum, GLenum) -> IO () # | |
| QglBlendColor (QGLFunctions a) (QVoid t1, QVoid t2, QVoid t3, QVoid t4) # | |
Methods glBlendColor :: QGLFunctions a -> (QVoid t1, QVoid t2, QVoid t3, QVoid t4) -> IO () # | |
| QglVertexAttrib4f (QGLFunctions a) (GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # | |
Methods glVertexAttrib4f :: QGLFunctions a -> (GLuint, GLfloat, GLfloat, GLfloat, GLfloat) -> IO () # | |
| QglUniform4i (QGLFunctions a) (GLint, GLint, GLint, GLint, GLint) # | |
Methods glUniform4i :: QGLFunctions a -> (GLint, GLint, GLint, GLint, GLint) -> IO () # | |
| QglUniform4f (QGLFunctions a) (GLint, GLfloat, GLfloat, GLfloat, GLfloat) # | |
Methods glUniform4f :: QGLFunctions a -> (GLint, GLfloat, GLfloat, GLfloat, GLfloat) -> IO () # | |
| QglShaderBinary (QGLFunctions a) (GLint, QConstGLuintPtr t2, GLenum, QConstVoidPtr t4, GLint) # | |
Methods glShaderBinary :: QGLFunctions a -> (GLint, QConstGLuintPtr t2, GLenum, QConstVoidPtr t4, GLint) -> IO () # | |
| QglFramebufferTexture2D (QGLFunctions a) (GLenum, GLenum, GLenum, GLuint, GLint) # | |
Methods glFramebufferTexture2D :: QGLFunctions a -> (GLenum, GLenum, GLenum, GLuint, GLint) -> IO () # | |
| QglVertexAttribPointer (QGLFunctions a) (GLuint, GLint, GLenum, GLboolean, GLsizei, QConstVoidPtr t6) # | |
Methods glVertexAttribPointer :: QGLFunctions a -> (GLuint, GLint, GLenum, GLboolean, GLsizei, QConstVoidPtr t6) -> IO () # | |
| QglGetActiveUniform (QGLFunctions a) (GLuint, GLuint, GLsizei, QGLsizeiPtr t4, QGLintPtr t5, QGLenumPtr t6, QCharPtr t7) # | |
Methods glGetActiveUniform :: QGLFunctions a -> (GLuint, GLuint, GLsizei, QGLsizeiPtr t4, QGLintPtr t5, QGLenumPtr t6, QCharPtr t7) -> IO () # | |
| QglGetActiveAttrib (QGLFunctions a) (GLuint, GLuint, GLsizei, QGLsizeiPtr t4, QGLintPtr t5, QGLenumPtr t6, QCharPtr t7) # | |
Methods glGetActiveAttrib :: QGLFunctions a -> (GLuint, GLuint, GLsizei, QGLsizeiPtr t4, QGLintPtr t5, QGLenumPtr t6, QCharPtr t7) -> IO () # | |
| QglCompressedTexImage2D (QGLFunctions a) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, QConstVoidPtr t8) # | |
Methods glCompressedTexImage2D :: QGLFunctions a -> (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, QConstVoidPtr t8) -> IO () # | |
| QglCompressedTexSubImage2D (QGLFunctions a) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, QConstVoidPtr t9) # | |
Methods glCompressedTexSubImage2D :: QGLFunctions a -> (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, QConstVoidPtr t9) -> IO () # | |