Qtc.Opengl.QGLPixelBuffer

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Documentation

class QqqGLPixelBuffer x1 where #

Methods

qqGLPixelBuffer :: x1 -> IO (QGLPixelBuffer ()) #

Instances
QqqGLPixelBuffer (QSize t1) # 
Instance details

Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qqGLPixelBuffer :: QSize t1 -> IO (QGLPixelBuffer ()) #

QqqGLPixelBuffer (QSize t1, QGLFormat t2) # 
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Defined in Qtc.Opengl.QGLPixelBuffer

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qqGLPixelBuffer :: (QSize t1, QGLFormat t2) -> IO (QGLPixelBuffer ()) #

QqqGLPixelBuffer (QSize t1, QGLFormat t2, QGLWidget t3) # 
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Defined in Qtc.Opengl.QGLPixelBuffer

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qqGLPixelBuffer :: (QSize t1, QGLFormat t2, QGLWidget t3) -> IO (QGLPixelBuffer ()) #

class QqGLPixelBuffer x1 where #

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qGLPixelBuffer :: x1 -> IO (QGLPixelBuffer ()) #

Instances
QqGLPixelBuffer Size # 
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Defined in Qtc.Opengl.QGLPixelBuffer

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qGLPixelBuffer :: Size -> IO (QGLPixelBuffer ()) #

QqGLPixelBuffer (Int, Int) # 
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Defined in Qtc.Opengl.QGLPixelBuffer

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qGLPixelBuffer :: (Int, Int) -> IO (QGLPixelBuffer ()) #

QqGLPixelBuffer (Size, QGLFormat t2) # 
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Defined in Qtc.Opengl.QGLPixelBuffer

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qGLPixelBuffer :: (Size, QGLFormat t2) -> IO (QGLPixelBuffer ()) #

QqGLPixelBuffer (Int, Int, QGLFormat t3) # 
Instance details

Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qGLPixelBuffer :: (Int, Int, QGLFormat t3) -> IO (QGLPixelBuffer ()) #

QqGLPixelBuffer (Size, QGLFormat t2, QGLWidget t3) # 
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Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qGLPixelBuffer :: (Size, QGLFormat t2, QGLWidget t3) -> IO (QGLPixelBuffer ()) #

QqGLPixelBuffer (Int, Int, QGLFormat t3, QGLWidget t4) # 
Instance details

Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qGLPixelBuffer :: (Int, Int, QGLFormat t3, QGLWidget t4) -> IO (QGLPixelBuffer ()) #

class QqqGLPixelBuffer_nf x1 where #

Methods

qqGLPixelBuffer_nf :: x1 -> IO (QGLPixelBuffer ()) #

Instances
QqqGLPixelBuffer_nf (QSize t1) # 
Instance details

Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qqGLPixelBuffer_nf :: QSize t1 -> IO (QGLPixelBuffer ()) #

QqqGLPixelBuffer_nf (QSize t1, QGLFormat t2) # 
Instance details

Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qqGLPixelBuffer_nf :: (QSize t1, QGLFormat t2) -> IO (QGLPixelBuffer ()) #

QqqGLPixelBuffer_nf (QSize t1, QGLFormat t2, QGLWidget t3) # 
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Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qqGLPixelBuffer_nf :: (QSize t1, QGLFormat t2, QGLWidget t3) -> IO (QGLPixelBuffer ()) #

class QqGLPixelBuffer_nf x1 where #

Methods

qGLPixelBuffer_nf :: x1 -> IO (QGLPixelBuffer ()) #

Instances
QqGLPixelBuffer_nf Size # 
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Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qGLPixelBuffer_nf :: Size -> IO (QGLPixelBuffer ()) #

QqGLPixelBuffer_nf (Int, Int) # 
Instance details

Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qGLPixelBuffer_nf :: (Int, Int) -> IO (QGLPixelBuffer ()) #

QqGLPixelBuffer_nf (Size, QGLFormat t2) # 
Instance details

Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qGLPixelBuffer_nf :: (Size, QGLFormat t2) -> IO (QGLPixelBuffer ()) #

QqGLPixelBuffer_nf (Int, Int, QGLFormat t3) # 
Instance details

Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qGLPixelBuffer_nf :: (Int, Int, QGLFormat t3) -> IO (QGLPixelBuffer ()) #

QqGLPixelBuffer_nf (Size, QGLFormat t2, QGLWidget t3) # 
Instance details

Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qGLPixelBuffer_nf :: (Size, QGLFormat t2, QGLWidget t3) -> IO (QGLPixelBuffer ()) #

QqGLPixelBuffer_nf (Int, Int, QGLFormat t3, QGLWidget t4) # 
Instance details

Defined in Qtc.Opengl.QGLPixelBuffer

Methods

qGLPixelBuffer_nf :: (Int, Int, QGLFormat t3, QGLWidget t4) -> IO (QGLPixelBuffer ()) #

bindToDynamicTexture :: QGLPixelBuffer a -> GLuint -> IO Bool #

generateDynamicTexture :: QGLPixelBuffer a -> () -> IO GLuint #

updateDynamicTexture :: QGLPixelBuffer a -> GLuint -> IO () #

Orphan instances

QtoImage_nf (QGLPixelBuffer a) () # 
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toImage_nf :: QGLPixelBuffer a -> () -> IO (QImage ()) #

QtoImage (QGLPixelBuffer a) () # 
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toImage :: QGLPixelBuffer a -> () -> IO (QImage ()) #

QsharedPainter (QGLPixelBuffer ()) () # 
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sharedPainter :: QGLPixelBuffer () -> () -> IO (QPainter ()) #

QsharedPainter (QGLPixelBufferSc a) () # 
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sharedPainter :: QGLPixelBufferSc a -> () -> IO (QPainter ()) #

QpaintEngine (QGLPixelBuffer ()) () # 
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paintEngine :: QGLPixelBuffer () -> () -> IO (QPaintEngine ()) #

QpaintEngine (QGLPixelBufferSc a) () # 
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paintEngine :: QGLPixelBufferSc a -> () -> IO (QPaintEngine ()) #

Qmetric (QGLPixelBuffer ()) PaintDeviceMetric # 
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metric :: QGLPixelBuffer () -> PaintDeviceMetric -> IO Int #

Qmetric (QGLPixelBufferSc a) PaintDeviceMetric # 
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metric :: QGLPixelBufferSc a -> PaintDeviceMetric -> IO Int #

QqisValid (QGLPixelBuffer ()) () # 
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qisValid :: QGLPixelBuffer () -> () -> IO Bool #

QqisValid (QGLPixelBufferSc a) () # 
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qisValid :: QGLPixelBufferSc a -> () -> IO Bool #

QdevType (QGLPixelBuffer ()) () # 
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devType :: QGLPixelBuffer () -> () -> IO Int #

QdevType (QGLPixelBufferSc a) () # 
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devType :: QGLPixelBufferSc a -> () -> IO Int #

QdeleteTexture (QGLPixelBuffer a) GLuint # 
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deleteTexture :: QGLPixelBuffer a -> GLuint -> IO () #

QbindTexture (QGLPixelBuffer a) String # 
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bindTexture :: QGLPixelBuffer a -> String -> IO GLuint #

QcolorCount (QGLPixelBuffer ()) () # 
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colorCount :: QGLPixelBuffer () -> () -> IO Int #

QcolorCount (QGLPixelBufferSc a) () # 
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colorCount :: QGLPixelBufferSc a -> () -> IO Int #

Qqwidth (QGLPixelBuffer ()) () (IO Int) # 
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qwidth :: QGLPixelBuffer () -> () -> IO Int #

Qqwidth (QGLPixelBufferSc a) () (IO Int) # 
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qwidth :: QGLPixelBufferSc a -> () -> IO Int #

Qqqsize (QGLPixelBuffer a) () (IO (QSize ())) # 
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qqsize :: QGLPixelBuffer a -> () -> IO (QSize ()) #

Qqsize (QGLPixelBuffer a) () (IO Size) # 
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qsize :: QGLPixelBuffer a -> () -> IO Size #

QmakeCurrent (QGLPixelBuffer a) () (IO Bool) # 
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makeCurrent :: QGLPixelBuffer a -> () -> IO Bool #

Qqheight (QGLPixelBuffer ()) () (IO Int) # 
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qheight :: QGLPixelBuffer () -> () -> IO Int #

Qqheight (QGLPixelBufferSc a) () (IO Int) # 
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qheight :: QGLPixelBufferSc a -> () -> IO Int #

Qhandle (QGLPixelBuffer a) () (IO (QVoid ())) # 
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handle :: QGLPixelBuffer a -> () -> IO (QVoid ()) #

Qformat (QGLPixelBuffer a) () (IO (QGLFormat ())) # 
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format :: QGLPixelBuffer a -> () -> IO (QGLFormat ()) #

QdoneCurrent (QGLPixelBuffer a) () (IO Bool) # 
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doneCurrent :: QGLPixelBuffer a -> () -> IO Bool #

QdevicePixelRatio (QGLPixelBuffer ()) () (IO Int) # 
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devicePixelRatio :: QGLPixelBuffer () -> () -> IO Int #

QdevicePixelRatio (QGLPixelBufferSc a) () (IO Int) # 
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devicePixelRatio :: QGLPixelBufferSc a -> () -> IO Int #

Qdepth (QGLPixelBuffer ()) () (IO Int) # 
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depth :: QGLPixelBuffer () -> () -> IO Int #

Qdepth (QGLPixelBufferSc a) () (IO Int) # 
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depth :: QGLPixelBufferSc a -> () -> IO Int #

Qcontext (QGLPixelBuffer a) () (IO (QGLContext ())) # 
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context :: QGLPixelBuffer a -> () -> IO (QGLContext ()) #

QuserMethod (QGLPixelBuffer ()) () (IO ()) # 
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userMethod :: QGLPixelBuffer () -> Int -> () -> IO () #

QuserMethod (QGLPixelBufferSc a) () (IO ()) # 
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userMethod :: QGLPixelBufferSc a -> Int -> () -> IO () #

Qredirected (QGLPixelBuffer ()) (QPoint t1) # 
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redirected :: QGLPixelBuffer () -> QPoint t1 -> IO (QPaintDevice ()) #

Qredirected (QGLPixelBufferSc a) (QPoint t1) # 
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redirected :: QGLPixelBufferSc a -> QPoint t1 -> IO (QPaintDevice ()) #

QinitPainter (QGLPixelBuffer ()) (QPainter t1) # 
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initPainter :: QGLPixelBuffer () -> QPainter t1 -> IO () #

QinitPainter (QGLPixelBufferSc a) (QPainter t1) # 
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initPainter :: QGLPixelBufferSc a -> QPainter t1 -> IO () #

QbindTexture (QGLPixelBuffer a) (QPixmap t1) # 
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bindTexture :: QGLPixelBuffer a -> QPixmap t1 -> IO GLuint #

QbindTexture (QGLPixelBuffer a) (QImage t1) # 
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bindTexture :: QGLPixelBuffer a -> QImage t1 -> IO GLuint #

QuserMethod (QGLPixelBuffer ()) (QVariant ()) (IO (QVariant ())) # 
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userMethod :: QGLPixelBuffer () -> Int -> QVariant () -> IO (QVariant ()) #

QuserMethod (QGLPixelBufferSc a) (QVariant ()) (IO (QVariant ())) # 
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userMethod :: QGLPixelBufferSc a -> Int -> QVariant () -> IO (QVariant ()) #

QqdrawTexture (QGLPixelBuffer a) (QRectF t1, GLuint) # 
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qdrawTexture :: QGLPixelBuffer a -> (QRectF t1, GLuint) -> IO () #

QqdrawTexture (QGLPixelBuffer a) (QPointF t1, GLuint) # 
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qdrawTexture :: QGLPixelBuffer a -> (QPointF t1, GLuint) -> IO () #

QdrawTexture (QGLPixelBuffer a) (RectF, GLuint) # 
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drawTexture :: QGLPixelBuffer a -> (RectF, GLuint) -> IO () #

QdrawTexture (QGLPixelBuffer a) (PointF, GLuint) # 
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drawTexture :: QGLPixelBuffer a -> (PointF, GLuint) -> IO () #

QbindTexture (QGLPixelBuffer a) (QPixmap t1, GLenum) # 
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bindTexture :: QGLPixelBuffer a -> (QPixmap t1, GLenum) -> IO GLuint #

QbindTexture (QGLPixelBuffer a) (QImage t1, GLenum) # 
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bindTexture :: QGLPixelBuffer a -> (QImage t1, GLenum) -> IO GLuint #

QqdrawTexture (QGLPixelBuffer a) (QRectF t1, GLuint, GLenum) # 
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qdrawTexture :: QGLPixelBuffer a -> (QRectF t1, GLuint, GLenum) -> IO () #

QqdrawTexture (QGLPixelBuffer a) (QPointF t1, GLuint, GLenum) # 
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qdrawTexture :: QGLPixelBuffer a -> (QPointF t1, GLuint, GLenum) -> IO () #

QdrawTexture (QGLPixelBuffer a) (RectF, GLuint, GLenum) # 
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drawTexture :: QGLPixelBuffer a -> (RectF, GLuint, GLenum) -> IO () #

QdrawTexture (QGLPixelBuffer a) (PointF, GLuint, GLenum) # 
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drawTexture :: QGLPixelBuffer a -> (PointF, GLuint, GLenum) -> IO () #